Index
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C
- call() - Method in class edu.uky.ai.lp.ai.Continuation
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Invokes the continuation, picking up where the previous invocation (if any) stopped.
- chooseAction(Game) - Method in interface edu.uky.ai.lp.ai.Agent
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Chooses the next move for the player to make.
- chooseAction(Game) - Method in class edu.uky.ai.lp.ai.HumanAgent
- chooseAction(Game) - Method in class edu.uky.ai.lp.ai.LogicAgent
- clone() - Method in class edu.uky.ai.lp.logic.Unifier
- close() - Method in class edu.uky.ai.lp.gui.ConsoleInput
- Conjunction - Class in edu.uky.ai.lp.logic
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Represents an expression with 1 or more conjuncts which must all be true.
- Conjunction(Expression...) - Constructor for class edu.uky.ai.lp.logic.Conjunction
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Constructs a new conjunction with the given arguments.
- consequent - Variable in class edu.uky.ai.lp.logic.Rule
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The fact to be deduced
- console - Variable in class edu.uky.ai.lp.gui.WumpusFrame
- console - Variable in class edu.uky.ai.lp.gui.WumpusPanel
- Console - Class in edu.uky.ai.lp.gui
- Console() - Constructor for class edu.uky.ai.lp.gui.Console
- ConsoleInput - Class in edu.uky.ai.lp.gui
- ConsoleInput() - Constructor for class edu.uky.ai.lp.gui.ConsoleInput
- Constant - Class in edu.uky.ai.lp.logic
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Represents a specific thing in the logical universe.
- Constant(String) - Constructor for class edu.uky.ai.lp.logic.Constant
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Constructs a new constant with the given name.
- Continuation<T> - Class in edu.uky.ai.lp.ai
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A continuation, sometimes called a generator, is like a function which can return multiple values in sequence.
- Continuation() - Constructor for class edu.uky.ai.lp.ai.Continuation
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